/***************************************************************************
 *   Copyright (C) 2008 by Justin L. Boss                                  *
 *   justin@rtechguys.com                                                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/


void SeaFloor(unsigned int sandTex)
{
	glBindTexture(GL_TEXTURE_2D, sandTex);
	glBegin(GL_QUADS);
		glTexCoord2f(1.000000,-1.000000); glNormal3f(0.011080,0.999850,-0.011080); glVertex3f(49.846300,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.010960,0.999690,-0.022030); glVertex3f(47.808280,-5.823540,-59.340210); glTexCoord2f(0.000000,-0.000000); glNormal3f(0.021030,0.999570,-0.020170); glVertex3f(47.808280,-5.778370,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.021210,0.999690,-0.010130); glVertex3f(49.846300,-5.823540,-57.302200);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.020450,0.998960,-0.039980); glVertex3f(45.770280,-5.733950,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.021030,0.999570,-0.020170); glVertex3f(47.808280,-5.778370,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.010960,0.999690,-0.022030); glVertex3f(47.808280,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.010650,0.998960,-0.043700); glVertex3f(45.770280,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.019380,0.998050,-0.058990); glVertex3f(43.732270,-5.691210,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.020450,0.998960,-0.039980); glVertex3f(45.770280,-5.733950,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.010650,0.998960,-0.043700); glVertex3f(45.770280,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.010100,0.997860,-0.064390); glVertex3f(43.732270,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.017760,0.996890,-0.076750); glVertex3f(41.694250,-5.651420,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.019380,0.998050,-0.058990); glVertex3f(43.732270,-5.691210,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.010100,0.997860,-0.064390); glVertex3f(43.732270,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.009190,0.996430,-0.083590); glVertex3f(41.694250,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.015590,0.995540,-0.092840); glVertex3f(39.656230,-5.615970,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.017760,0.996890,-0.076750); glVertex3f(41.694250,-5.651420,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.009190,0.996430,-0.083590); glVertex3f(41.694250,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.007970,0.994870,-0.100620); glVertex3f(39.656230,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.012880,0.994200,-0.106690); glVertex3f(37.618230,-5.586050,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.015590,0.995540,-0.092840); glVertex3f(39.656230,-5.615970,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.007970,0.994870,-0.100620); glVertex3f(39.656230,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.006470,0.993350,-0.114930); glVertex3f(37.618230,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.009430,0.992980,-0.117680); glVertex3f(35.580220,-5.562750,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.012880,0.994200,-0.106690); glVertex3f(37.618230,-5.586050,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.006470,0.993350,-0.114930); glVertex3f(37.618230,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.004670,0.992000,-0.125920); glVertex3f(35.580220,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.005040,0.992130,-0.124940); glVertex3f(33.542210,-5.547680,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.009430,0.992980,-0.117680); glVertex3f(35.580220,-5.562750,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.004670,0.992000,-0.125920); glVertex3f(35.580220,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.002410,0.991120,-0.132910); glVertex3f(33.542200,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.000030,0.991790,-0.127690); glVertex3f(31.504190,-5.542760,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.005040,0.992130,-0.124940); glVertex3f(33.542210,-5.547680,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.002410,0.991120,-0.132910); glVertex3f(33.542200,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.000090,0.990810,-0.135200); glVertex3f(31.504190,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.004360,0.992030,-0.125830); glVertex3f(29.466180,-5.548480,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.000030,0.991790,-0.127690); glVertex3f(31.504190,-5.542760,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.000090,0.990810,-0.135200); glVertex3f(31.504190,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002320,0.991120,-0.132790); glVertex3f(29.466180,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.006780,0.992650,-0.120670); glVertex3f(27.428170,-5.562070,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.004360,0.992030,-0.125830); glVertex3f(29.466180,-5.548480,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002320,0.991120,-0.132790); glVertex3f(29.466180,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.003570,0.991880,-0.126960); glVertex3f(27.428170,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.006590,0.993380,-0.114510); glVertex3f(25.390160,-5.577960,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.006780,0.992650,-0.120670); glVertex3f(27.428170,-5.562070,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.003570,0.991880,-0.126960); glVertex3f(27.428170,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.003510,0.992770,-0.119940); glVertex3f(25.390160,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.004850,0.993990,-0.109290); glVertex3f(23.352140,-5.591050,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.006590,0.993380,-0.114510); glVertex3f(25.390160,-5.577960,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.003510,0.992770,-0.119940); glVertex3f(25.390160,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002620,0.993470,-0.113860); glVertex3f(23.352140,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.003270,0.994380,-0.105660); glVertex3f(21.314140,-5.599720,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.004850,0.993990,-0.109290); glVertex3f(23.352140,-5.591050,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002620,0.993470,-0.113860); glVertex3f(23.352140,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.001800,0.993990,-0.109440); glVertex3f(21.314140,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.002960,0.994690,-0.102820); glVertex3f(19.276120,-5.605950,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.003270,0.994380,-0.105660); glVertex3f(21.314140,-5.599720,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.001800,0.993990,-0.109440); glVertex3f(21.314140,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.001560,0.994350,-0.106080); glVertex3f(19.276120,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.003750,0.994990,-0.099640); glVertex3f(17.238110,-5.612690,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.002960,0.994690,-0.102820); glVertex3f(19.276120,-5.605950,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.001560,0.994350,-0.106080); glVertex3f(19.276120,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.001890,0.994690,-0.102630); glVertex3f(17.238110,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.004820,0.995420,-0.095370); glVertex3f(15.200090,-5.621530,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.003750,0.994990,-0.099640); glVertex3f(17.238110,-5.612690,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.001890,0.994690,-0.102630); glVertex3f(17.238110,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002380,0.995120,-0.098390); glVertex3f(15.200090,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.005550,0.995910,-0.090120); glVertex3f(13.162080,-5.632300,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.004820,0.995420,-0.095370); glVertex3f(15.200090,-5.621530,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002380,0.995120,-0.098390); glVertex3f(15.200090,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002720,0.995610,-0.093300); glVertex3f(13.162080,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.005650,0.996400,-0.084510); glVertex3f(11.124070,-5.644000,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.005550,0.995910,-0.090120); glVertex3f(13.162080,-5.632300,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002720,0.995610,-0.093300); glVertex3f(13.162080,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002810,0.996120,-0.087770); glVertex3f(11.124070,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.004940,0.996830,-0.079230); glVertex3f(9.086060,-5.655350,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.005650,0.996400,-0.084510); glVertex3f(11.124070,-5.644000,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002810,0.996120,-0.087770); glVertex3f(11.124070,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.002500,0.996580,-0.082490); glVertex3f(9.086060,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(-0.003140,0.997130,-0.075230); glVertex3f(7.048040,-5.664490,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.004940,0.996830,-0.079230); glVertex3f(9.086060,-5.655350,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.002500,0.996580,-0.082490); glVertex3f(9.086060,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(-0.001620,0.996920,-0.078400); glVertex3f(7.048040,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.000000,0.997250,-0.073700); glVertex3f(5.010030,-5.668590,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(-0.003140,0.997130,-0.075230); glVertex3f(7.048040,-5.664490,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(-0.001620,0.996920,-0.078400); glVertex3f(7.048040,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.000000,0.997040,-0.076780); glVertex3f(5.010030,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.004360,0.997100,-0.075870); glVertex3f(2.972020,-5.664470,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.000000,0.997250,-0.073700); glVertex3f(5.010030,-5.668590,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.000000,0.997040,-0.076780); glVertex3f(5.010030,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.002230,0.996860,-0.079010); glVertex3f(2.972020,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.008820,0.996550,-0.082280); glVertex3f(0.934010,-5.650260,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.004360,0.997100,-0.075870); glVertex3f(2.972020,-5.664470,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.002230,0.996860,-0.079010); glVertex3f(2.972020,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.004520,0.996280,-0.085760); glVertex3f(0.934010,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.011720,0.995670,-0.092230); glVertex3f(-1.104010,-5.627390,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.008820,0.996550,-0.082280); glVertex3f(0.934010,-5.650260,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.004520,0.996280,-0.085760); glVertex3f(0.934010,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.005980,0.995330,-0.096190); glVertex3f(-1.104010,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.011660,0.994540,-0.103520); glVertex3f(-3.142020,-5.601100,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.011720,0.995670,-0.092230); glVertex3f(-1.104010,-5.627390,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.005980,0.995330,-0.096190); glVertex3f(-1.104010,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.005950,0.994110,-0.108040); glVertex3f(-3.142020,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.008760,0.993500,-0.113350); glVertex3f(-5.180030,-5.578380,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.011660,0.994540,-0.103520); glVertex3f(-3.142020,-5.601100,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.005950,0.994110,-0.108040); glVertex3f(-3.142020,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.004490,0.992950,-0.118410); glVertex3f(-5.180030,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.004640,0.992800,-0.119690); glVertex3f(-7.218040,-5.564070,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.008760,0.993500,-0.113350); glVertex3f(-5.180030,-5.578380,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.004490,0.992950,-0.118410); glVertex3f(-5.180030,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.002440,0.992100,-0.125280); glVertex3f(-7.218040,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.001500,0.992460,-0.122350); glVertex3f(-9.256060,-5.558080,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.004640,0.992800,-0.119690); glVertex3f(-7.218040,-5.564070,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.002440,0.992100,-0.125280); glVertex3f(-7.218040,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.000950,0.991670,-0.128670); glVertex3f(-9.256060,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.000400,0.992400,-0.122840); glVertex3f(-11.294070,-5.556210,-57.302200); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.001500,0.992460,-0.122350); glVertex3f(-9.256060,-5.558080,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.000950,0.991670,-0.128670); glVertex3f(-9.256060,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.000490,0.991490,-0.130070); glVertex3f(-11.294070,-5.823540,-59.340210);
		glTexCoord2f(0.000000,-0.000000); glNormal3f(0.000640,0.992400,-0.122780); glVertex3f(-13.332080,-5.554050,-57.302210); glTexCoord2f(1.000000,-0.000000); glNormal3f(0.000400,0.992400,-0.122840); glVertex3f(-11.294070,-5.556210,-57.302200); glTexCoord2f(1.000000,-1.000000); glNormal3f(0.000490,0.991490,-0.130070); glVertex3f(-11.294070,-5.823540,-59.340210); glTexCoord2f(0.000000,-1.000000); glNormal3f(0.000640,0.991330,-0.131200); glVertex3f(-13.332080,-5.823540,-59.340210);
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}


